![]() The Arc is one of the most in-demand and desired Great Buildings for several reasons, but here are the main benefits and rewards that it provides if you own it: Requiring a road connection to build, The Arcis a Great Building of the Future Age (14 th age in Forge of Empires.) Rewards Scientists from all around the world gather to contribute unique insights into our planet.” are stealing space from buildings that could potentially produce more that what I would have lost without a 110% defense bonus for defenders.“Built for scientific purposes, the gigantic Arc biosphere project offers a set of different ecosystems in a closed, self-regulated facility. So I am not sure if all that ritual flames and towers, the 3x3 monastery, etc. So I think defense helps a lot in an aggressive hood.īut on the other hand I have only lost a total of 5FPs, 12 goods, and ~2k coins to plunderers in a span of 5 months of playing this game. Even if the attacker wins, they lose 4-7 units, so in my hoods (HMA or lower) I havent gotten attacked twice by the same person. ![]() To stay on topic, most of the times I get attacked they either surrender or lose. But a total lack of plundering would let people get in to high ages with no real army whatsoever. ![]() I am just saying it can push our attitudes towards a negative side. But if this is necessary for the PvP mechanics to work, that's fine. Neighbours went from "potential friends" to "potential attackers/plunderers". I stopped aiding neighbours after the person I aided attacked me the same day and I couldn't attack back.
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